Using Algorithms To Create Riders Republic’s Trail Network
By Staff Reports (Ubisoft)– At the 2022 Ubisoft Developers Conference, Senior Houdini Artist Igor Kharitonov spoke about creating the procedurally generated trails in Riders Republic. To create the game’s extensive network of interconnecting trails, the team initially used a pathfinding method to build a road between two points of interest on the landscape. The pathfinder algorithm is seemingly simple: a […]